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 More Object Design
BeoCom 2
Designer Tool
Shuttle
Coins
PORTFOLIO
Video
Animation
Modeling
Object Design
Rendering
Environment



 The Coins   Presentation
The coin.
Scanning coins
Processing textures
Exporting
Final product
 STAGES
   Stage 1: Scanning coins
Scanning of the coin, taking into account the pointing angle of the light.
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view details
   Stage 2: Processing textures
Preparing of textures for fronts and backs of the coins. Making of bump maps.
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view details
   Stage 3: Exporting
Cylinder modeling for the following export to ViewPoint. Integration in HTML. External textures sets are used. The same object is used for all models, only textures are varied.
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view details
   Final product
View final product
view final product
 
   



ELRO Corporation