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Stage 1: Preparing drawings
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The drawings was processed and parted so as to insert them into viewports and design a self-propelled gun. |
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Stage 2: Modeling
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Self-propelled gun is almost ready. Detalization is simple and is able to show the maximum of details. Chain tracks, antenna and fine details are simplified so as to look complete and smooth. |
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Stage 3: Texturing
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Specially made high-quality textures were used for this model. Ready model was taken to parts. Position data for each part were determined and tuned up. Then textures were placed on every part of the model. |
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Stage 4: Preparing of the environment and export
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This model required to be placed into environment (a crossroad in a city). Because of exact textures, low-polygonal environment looks effective. After replacement of the model into the environment, adjustment and tuning, the model was exported to Cult3D. |
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Final product
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