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Stage 1: Preparing drawings
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Work with drawings. They are scrutinized, parted and prepared. |
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Stage 2: Modeling main shape
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Frames model was designed by drawings with the help of subpatches. After final selection of the form subpatches were freezed and some details were added. |
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Stage 3: Adding details
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After modeling of necessary details it was selection of materials. Active details (supposed to be animated) were detached. |
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Stage 4: Making animation
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Hood animation was completed in 3D MAX and integrated into final file, using CULT3D abilities for morphing representation. |
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Stage 5: Exporting
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Final compiling of the model in CULT3D. All animations and additional clauses were set. The camera and the object were animated. |
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Final product
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