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 More Object Design
BeoCom 2
Designer Tool
Shuttle
Coins
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Animation
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 Designer Tool     View Model  (253 Kb)
It is rather complex model in which the design ideas concerning handly tool are embodied. The model is created in Lifhtwave with the following processing in 3D MAX.
Drawing the sketches
Modeling primary idea
Adding more detail
Tunning the shape
More elements
Texturing and exporting
Final product
 STAGES
   Stage 1: Drawing the sketches
The idea was realized on paper.
view details
view details
   Stage 2: Modeling primary idea
Modeling began with the definition of the primary form of this object.
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view details
   Stage 3: Adding more detail
Necessary detalization was selected. Surface should be subdivided several times so as to find required density of polygons.
view details
view details
   Stage 4: Tunning the shape
Final adjustment in the shape, mesh reconstruction.
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view details
   Stage 5: More elements
Design of other details.
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view details
   Stage 6: Texturing and exporting
ANow it is time of export to 3D MAX. Then the details should be named correctly, smoothing groups are fixed. At the next stage grouping and draft export to VIEWPOINT are implemented.


   Final product
View final product
view final product
 
   



ELRO Corporation